- Destiny recently got the Valentine's Day event Crimson Days, and it came with Ghost Shells that can go up to 320 Light level. The issue? The drop rate is too low, but Bungie has listened to the public outcry, offering a fix for the problem.
The game developer says that it agrees with the players' consensus, noting that the number of Ghosts handed out was not exactly what it had in mind.
"Feedback has been unmistakable: the drop rate has been pretty low. We agree. We took a look at the data, and the number of Ghosts awarded has not been what we expected. That's no way to tell you that we love you, so a fix is in the works," Bungie says.
Let's not drag things any longer and go straight to what Bungie has in mind to make things right.
The Fix
First things first, the developers will deliver Ghosts to the Postmaster after the event is over. Any player who participated in seven matches will get one, but Bungie notes that players will really have to compete, saying that suicide pacts are not allowed.
The Ghost will be either Chocolate or Crimson, where the odds are even. To make things sweeter this holiday, Bungie threw in a 320 Light guarantee.
Last but not least, Bungie says that the packages will be addressed by account as opposed to by character and that the Ghost will arrive by Feb. 23.
Crimson Doubles will last only until Feb. 16, so players who want to get in on the action and receive a slew of prizes better act quickly.
Speaking of prizes, everyone stands to earn new shaders and an emblem that can be acquired via a quest. More to the point, there are some other Valentine's Day goodies for sale, including new emotes and Crimson Candy.
The Makeshift Fix
Before Bungie rolled out the fix, players had to get creative in light of the low drop rate. Since Crimson Doubles is an Elimination type of deal, the quickest way to end a match is to kill themselves. Yep, that's why the developers emphasized that no suicide pacts are allowed.
One of the most popular methods to go about this is to take advantage of Touch of Malice, a Scout Rifle that causes damage to the wielder when it's repeatedly used on its last round of magazine. As everyone can imagine, players immediately fire the weapon once they enter the arena until they take their own lives.
One Reddit user who goes by the username LordRickonStark made the most out of their resources at hand, using a rubber band and a PS4 controller.
"So tonight my buddy and I tied a rubber-band around our ps4-controllers and equipped Touch of Malice – so that we would kill ourselves every round. Then I went to bed and got up exactly 8 hours later. The time between two reward screens is approximately 4 minutes and 21 seconds (depending on how long matchmaking takes)," the Redditor says, noting that they went through about 110 rounds.
That's a lot of rounds, but what did they get? Well, a ton of Strange Coins, Motes of Light and rare and legendary gears, but no Crimson Days Ghost Shells.
Bottom Line
It's safe to bet that every Destiny player is glad that Bungie brought a solution to the table, and it came just in time too.
In a way, the developers kind of caused everyone to kill themselves because of this little fiasco, but perhaps they'll take note of this and never repeat it again.