There have been mods made for The Witcher 3: Wild Hunt since the game came out back in May. Now fans of The Witcher 3 can make mods in a more official capacity.
CD Projekt Red, the studio behind The Witcher 3, released a new Modkit for the game Friday. The Modkit is available for download for the PC version of the game now through Nexus Mods. It comes with four sample mods that go along with the modding guides included in the Modkit's setup package, according to a news post about the release on Nexus Mods. From now on, Nexus Mod Manager will only be able to work with The Witcher 3 mods made using the Modkit, according to the post.
This new Modkit will allow users to continue to add even more new content to a game that is continuously bursting at the seams with it. In an interview with GameSpot published Friday, CD Projekt Red even likened mods to the free DLCs that have been released for The Witcher 3 all summer, but they're just made by the game's community.
These new modding tools are designed for "somewhat experienced" modders, CD Projekt Red also told GameSpot. The Modkit is not an editor but made of tools that allow users to access game files for extraction, compilation and decompilation of resources. Users can make aesthetic changes to textures and models as well as modify UI assets and script files. Like most mods, others can add creations to their games that were made using the Modkit once they're published.
The ability to edit script files could especially impact the game by allowing users to create gameplay modifications, such as giving characters new skills, making changes to enemy AI or UI and adding other new features to the game. CD Projekt Red told GameSpot the studio envisions people taking advantage of the capabilities of the Modkit to really impact the game, creating "hardcore mode" mods to make it more difficult to play or "power up" mods to enable Geralt to more easily foil his foes, for instance.
Unfortunately for those that play The Witcher 3 on either Xbox One or PlayStation 4, you're still going to have to wait to be able to incorporate mods like these into the game.
"We are thinking about it but it's a way more complex process to do this on consoles so we can't give you any details now," CD Projekt Red told GameSpot regarding any plans to bring these mods to the console version of The Witcher 3. "We're considering various approaches to solve this and started initial talks with first-parties about this. We can't make any hard promises yet, but you can be sure that we're looking into it."
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