Warner Brothers' video game Batman: Arkham Knight has made a lot of headlines recently, but mostly because of its myriad of problems with the PC version of the game.
The problems with Batman: Arkham Knight were not minor. Players who bought Arkham Knight for PC on its release day experienced frustrating issues with the game, including freezing, stuttering frame-rates and problems with the game's audio. Those players using AMD graphics cards reported even more issues.
Warner Brothers followed Steam and eventually took the game completely off the market until they can address the problems. So for now, you can't buy the PC version of Arkham Knight anywhere.
Now, Kotaku reports that after speaking with several sources (who wish to remain anonymous) involved with the game's development, it seems that Warner Brothers knew about most of these problems before releasing the game.
"I will say that it's pretty rich for WB to act like they had no idea the game was in such a horrible state," said a quality assurance tester to Kotaku. "It's been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago."
A second source involved with Arkham Knight stated the same: that Warner Brothers knew of the issues, but still decided to release the game as is.
Part of the problem with Arkham Knight's game development seems to stem with challenges developers came across when creating the PlayStation 4 and Xbox One versions of the game. The sources told Kotaku that Warner Brothers became so focused on consoles that they left very little time to work with the PC version.
"Getting it to work on consoles was impossible for months," said one of Kotaku's sources. "That's part of why the game got delayed so many times, they were totally unprepared for how hard it was on next-gen consoles."
Ironically enough, other next-gen console games have also seen multiple delays, probably for the same reason.
This isn't the first time that Warner Brothers has delivered a faulty PC game. When Batman: Arkham Origins came out in 2013, the game did well with critics on the consoles, but not so well, thanks to numerous glitches, on the PC.
Via Polygon
Be sure to follow T-Lounge on Twitter and visit our Facebook page.