'Super Meat Boy' Coming To PlayStation 4 And PS Vita

After years of waiting, gamers can soon play the Super Meat Boy video game on Sony's PlayStation 4 (PS4) and PlayStation (PS) Vita this fall.

Super Meat Boy is an independent video game that is designed by Tommy Refenes and Edmund McMillen. The game was developed by Team Meat and is the successor to Meat Boy.

Development of Super Meat Boy started in 2009, and in October 2010, the game was first released only on Xbox 360 via Xbox Live Arcade. Within a month, the game also debuted on Windows. It was subsequently made for OS X and released for the Apple platform in November 2011 and for Linux in December 2011.

Gamers still cannot play the game on the PlayStation gaming consoles. However, the wait for many gamers will soon come to an end as Super Meat Boy will be available for the PS4 and PS Vita this fall.

"We know this has been a long time coming but better late than never. Expect to be playing Super Meat Boy on your PS4 and PS Vita later this year," revealed a statement on a PlayStation blog.

The developers of the game revealed that Team Meat was not allowed to release Super Meat Boy for the PlayStation 3 (PS3) due to complications. The developers hated that the game was available on other gaming consoles but not on Sony's PlayStation.

Super Meat Boy is a simple game where players have to control a character called "Meat Boy," who is cube-shaped and red in color. The objective of the game is to rescue Meat Boy's girlfriend, who is named "Bandage Girl."

While the game looks simple, it has very fine controls. Players need precise timing as Meat Boy jumps and runs through more than 300 difficult levels that include many obstacles. Players also have the option to download additional levels created by players for free.

The PlayStation blog also suggests that the game will be available free for PlayStation Plus at its launch.

"That's our way of saying 'Thank you for waiting patiently' to all those PlayStation fans that reached out to us over the years only to get back a 'we can't do it, sorry' response," added the PlayStation blog.

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