Boyd Multerer Creator of Xbox Live and XNA has Left Microsoft for new Beginnings - What Secret Project was he Working On?

Boyd Multerer, Xbox Director of Development and founder of XNA and Xbox Live, has left Microsoft today, and has set out to find something new to do with his life. We are not certain what he'll be doing outside of Microsoft, but we suspect it won't be small.

Multerer made the official announcement on Twitter, and right away several fans started throwing questions in hopes to find out why he chose to leave the company at a time when the Xbox One is not doing so well.

"@BoydMulterer @MrXBob Can i assume you were not happy with Xbox and the Leadership towards the end? or no? even DM me man please," according one Twitter user to Multerer.

"@XboxGuy247 @MrXBob Nothing is perfect, but Xbox Leadership is fine. On the other hand, I'm complicated. I think that is good?" Responds, Multerer.

Boyd Multerer is a long time employee at Microsoft. He began working at the company back in 1997 after doing several contract jobs for the company starting in 1994. Multerer then founded the development team that would go to create Xbox Live back in 2000, and he helped launched it in 2002.

In 2004, Multerer left the Xbox Live team to work on the XNA coding language. After that, he became the leader of the Xbox 360 operating system team, and then also went on to design the core architecture of the Xbox One.

The design of the Xbox One is smartly done, as it has 3 operating systems, and this allows the console to be such a jack of all trades, but master of only a few.

We understand that before Multerer left Microsoft, he was working on something super-secret. At the moment, we have no idea what that is, and whether or not it has something to do with the current or future Xbox video game console.

Could he be working on a way to bring back Microsoft into the realm of PC gaming? Or probably a means to combine both the Xbox and Windows under a single platform? The company hasn't made a huge push in the PC gaming platform in a long time, and we'd like to believe that Satya Nadella doesn't want to have two major gaming platforms, especially since Windows 10 and the Xbox One will eventually have the same code-base.

We would love to know what this super-secret thing is, but chances are we won't find out until a few years from now if work on the project is still in the infancy stages. We wouldn't mind finding out what is really going on at E3 2015 or the upcoming Microsoft conference in January.

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