Ubisoft Dedicates Entire Live-Blog To 'Assassin's Creed Unity' Glitches

It's been a tough week for Assassin's Creed. First, an embargo prevented Assassin's Creed Unity reviews from hitting the web until well after the game had launched, which meant that gamers were forced to buy the game without knowing exactly what to expect. Following sub-par reviews, players began to notice problems with more than just the core game: hidden in-game micro-transactions, unstable framerates and game-breaking glitches all surfaced within the first day after launch.

Players will have to live with the game's micro-transactions, but the studio is actively working on Unity's gameplay issues, which were most prevalent on the Playstation 4 and PC versions. In fact, Ubisoft is working so hard to squash the glitches that it launched an entire blog just to catalog all of the fixes that the game needs.

The 'Live Updates' blog went live yesterday, just one day after Unity was released. The game's issues are numerous, and while Ubisoft has yet to release a statement on why the game was released as it is, the studio is still working to fix them.

The first update on the blog was listed earlier today and details Ubisoft's forthcoming update to the game. Most of the issues listed have to do with game-breaking glitches, such as the game crashing when entering multiplayer:

- Arno falling through the ground
- Game crashing when joining a co-op session
- Arno getting caught inside of hay carts.
- Delay in reaching the main menu screen at game start

    In the same update, Ubisoft also promised that it was working on fixing Unity's overarching issues, such as inconsistent framerates and poor collision detection. They're big problems, and while Ubisoft is likely working as hard as possible to get the updates out quickly, such large problems will most likely require more time to fix.

    As the first Assassin's Creed game on next-generation consoles only, there were high expectations for Unity. Most were hoping the core experience would be something more than what it was, but everyone assumed that the game would work properly at launch. Unfortunately, neither assumption was accurate.

    If you're one of the many who are currently having troubles running Unity, make sure to stay tuned to the blog. Ubisoft may have released a slightly broken game, but at least the studio is owning up to it and trying to fix it.

    Then again, Ubisoft should probably try to make sure the game works before it's launched next time.

    Photo: Ubisoft

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