Assassin's Creed is a bizarre example of a yearly franchise. Most game series that dedicate themselves to coming out once a year are typically smaller than most, but Assassin's Creed games always feel huge. That being said, that's not always the best thing: Assassin's Creed games always have a ton of content, but a lot of said content feels like filler. Each entry in the franchise focuses on new innovations, but it's also caused the series to lose some of its unique identity. It's a problem that's unique to Assassin's Creed, and as the years go by, the problems become more and more noticeable.
Assassin's Creed Unity is the first truly next-generation entry in the series, and Ubisoft has made it clear that the game is supposed to be the next big thing for the franchise. The story of Unity may be set in a revolution, but is the game a revolution in and of itself?