E3 2016: Square Enix Reveals Tons Of New 'Deus Ex' Info

Deus Ex: Human Revolution was a perfect way to reboot the franchise.

The game itself wasn't perfect, but the mechanics and story were a fantastic way to bring Deus Ex back into the mainstream. Square Enix presented gamers with a story about the dangers of technology and public manipulation at a time where the subjects were more at the forefront of culture than ever before.

Three years later, it's clear that Square Enix is ready to expand on the Deus Ex universe. Deus Ex: Mankind Divided is one of the most anticipated games of the year, and that's not simply because of its pedigree: from the moment that Square Enix first revealed what the game would play like, fans and non-fans alike have been hoping to see more of Adam Jensen's continued adventures.

It's not just about the game, however: Square Enix is clearly hoping to turn Deus Ex into a multimedia franchise, with a number of different projects located well outside of the gaming space. Strangely enough, the publisher has kept most of its Deus Ex projects away from the limelight — until earlier today, that is.

Ahead of its showing at E3 2016, Square Enix finally gave fans an idea of what to expect from the Deus Ex franchise as a whole:

Deus Ex: Universe

Even more impressive is the level design. In Human Revolution, players had some semblance of freedom, but it didn't always feel natural. The same couldn't be said of the demo, where alternate paths and shortcuts felt like legitimate parts of the world: there were no blinking lights leading players to the path, only a few hints that objects could be manipulated to create a new path. Hopefully, the full game features this same level of polish throughout — at the very least, the areas shown throughout the demo looked fantastic.

World-building is another strong point in the demo. There are a few clues to the larger story (such as Sarif Industries CEO David Sarif surviving the events of the first game), but it's the attention to detail that really steals the show. Not only is the environment littered with little touches, but the way that people react to Jensen himself helps sell the idea of a world that's truly afraid of augmented citizens. Square Enix also promised that the world will change based on your actions — for instance, if players choose to enter the subway in the "Naturals Only" line, they can expect some resistance from civilians and police alike.

It may not necessarily represent what the full game will be like, but the Deus Ex: Mankind Divided demo looked great. There's a polish to the game that Human Revolution lacked: everything feels smoother, more realistic. Jensen isn't transported into some bizarre combat-only arena, quests don't have to start with a strange, awkward conversation and the area shown looks to be completely seamless. Again, there's no telling if the final product will look as good as the demo, but fans definitely have a lot about which to be excited.

Square Enix has already revealed quite a bit about Deus Ex, including the main game and the studio's side projects. The game is looking great so far, but one has to wonder — what else does Square Enix have to show at this year's E3?

Thankfully, it won't be long before fans find out: E3 2016 is set to kick off on June 14.

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