Gamers who booted up Uncharted 4: A Thief's End would have noticed the availability of Patch 1.03 and live update .013, and Naughty Dog has revealed the patch notes concerning the updates.
Uncharted 4: A Thief's End has been garnering highly positive reviews, with Tech Times' Steven Schneider coming away impressed with the title's graphics and characters. While there was disappointment in a lack of innovation and a lackluster story, the game is still a great one, and the updates that Naughty Dog will release will only look to make the game even more enjoyable to players.
According to the notes released by Naughty Dog for Patch 1.03, the download includes various localization updates, as well as fixes to several crashes and particle sync issues in the game's single player mode.
Most of the content of Patch 1.03 involved Uncharted 4's multiplayer mode though. The update fixed several issues that caused gameplay to crash, enabled a pop-up that would show when new updates are available, and tweaked the descriptions of several items in the store, among many other things.
Among the changes coming to the Ranked Team Deathmatch mode include a fix for the team favor display when teams are evenly match, and a fix to a rank point bug that saw players being wrongly penalized for winning or losing.
The Command mode also saw some tweaks, including fixes to an issue that causes the game to crash when playing the mode and wrong store prices that appear while a player is the designated Captain.
For Plunder mode, the patch included fixes for issues concerning the idol respawn timer and weapon usage and functionality loss while holding the idol.
Fixes have also been applied to the scope-in time of the sniper rifle, inappropriately earned weapons progression and starting ammo modifications on certain weapons.
Patch 1.03 also applied fixes and tweaks to two Mystical items, namely the Spirit of the Djinn and the Staff of Ayar Manco.
Live update 1.03.013, on the other hand, focused solely on the multiplayer aspect of the game. The update decreased the number of warm-up matches needed to unlock other playlists to only one game, decreased the maximum warm-up matches from 10 down to five, and tripled the rank points that players lose after quitting or disconnecting in Ranked Team Deathmatch.