Project CARS On Wii U Canceled, Developer Says Nintendo's Console Simply Not Powerful Enough

Project CARS released on the PlayStation 4, Xbox One and PC on May 12, but did you know it was in development for the Wii U as well?

Key word is "was." Project CARS developer Slightly Mad Studios has been hard at work attempting to get the Wii U version of the game up and running, but after two months of additional work are officially throwing in the towel.

"Despite much perseverance on the Wii U version of Project CARS we will no longer be actively pursuing development on it as the quality does not meet our own high standards nor our intended vision for the title on this platform," Slightly Mad creative director Andy Tudor says in a statement (via IGN). "We eagerly look forward to any announcement of further hardware from Nintendo but right now Project CARS is simply too much for Wii U despite our very best efforts."

Studio head Ian Bell said in May via a forum post that the team was struggling to get the game running to acceptable levels. He wrote that the game ran at 23 fps at 720p on Nintendo's console, a far cry from the gorgeous visuals present in versions of the game on other platforms.

"We could reach a fairly solid 30FPS but it might take a hell of a lot of work," he wrote. "On the other hand, about halfway through us finishing, Nintendo might announce a new console (I have zero knowledge on this BTW but I've heard 'rumours'). Our work might just be the best thing that ever hit that new console in the driving sim genre."

Nintendo did announce a new console, codenamed NX, back in March, though no additional details are known at this time. Nintendo says they will talk more about NX in 2016. It looks like Nintendo fans who want a racing sim experience will have to wait even longer to try Project CARS. Meanwhile, Slightly Mad Studios recently announced work has begun on Project CARS 2.

Be sure to follow T-Lounge on Twitter and visit our Facebook page

ⓒ 2024 TECHTIMES.com All rights reserved. Do not reproduce without permission.
Join the Discussion
Real Time Analytics