There's some good news for players of Ultra Street Fighter IV on the PlayStation 4: today, game developer Capcom plans on releasing an update that fixes many of the issues affecting the title since its launch a few weeks ago.
This is the first official update for the game since its arrival on the PlayStation 4 on May 26.
Sony made the announcement about the Ultra Street Fighter IV update via Twitter this morning.
According to the PlayStation blog, the update fixes the following in-game bugs:
• Reduce interface lag within menus • Addressed disappearing projectiles • Fixed Decapre’s teleport animation • Fixed Rolento’s audio glitch (during victory screen) • Fixed missing SFX for Red Focus attack • Fixed Akuma’s stomp SFX not playing • Addressed bottom portion of the ON/OFF text being cut off under the graphics settings in the Options menu • Removed extra character that was sometimes displayed in Leaderboards at the end of a player’s name even if they have not set it to be there • Fixed issue when seeking an Arcade match-up with LAN cabled disconnected and then starting up training results in a message ID being displayed • Addressed Online IDs not appearing correctly • Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position • Anisotropic Filtering (AF) changes to decrease blur • Fixed appearance of white box after backing out of a command list menu • Addressed Fight Request issue in Arcade Mode |
Capcom ported the game from the PC and previous generation consoles, but the initial release of the game saw complaints from gamers about these issues. Fortunately, gamers only needed a few weeks before Capcom released this update, which takes care of most, if not all, major problems reported by players.
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