Valorant has become one of the leading Esports titles in the world thanks to its fast gunplay and flashy abilities. The game has gained massive attention from millions of gamers who love to watch the esports tournaments associated with it.
Riot Understands the Importance of Digital Esports When it Comes to Earning Money
According to the story by IGN, Riot has answered some of the burning questions associated with VCT competitions and its new model.
In a recently released blog post, Riot President of Esports, John Needham, speaks about how the developers keep the fans, players, and teams worldwide as their utmost priority.
He also discusses deliberately constraining the number of pro teams competing in VCT based on their experience with League of Legends Esports. Riot understands the importance of digital Esports when it comes to earning money, and therefore, they decided to limit the partnered teams to 30.
Unveiling the Virtual Pass - A New Way to Enjoy Valorant Esports
In the same blog post, the developers have also announced a brand new fan experience that will allow viewers to feel more in tune with their favorite teams even when they are at home.
They have unveiled a new Virtual Pass for the fans of League of Legends, which will also extend to Valorant by 2024. The ticket holders will enjoy unique camera angles for in-game, broadcast, and other features.
The new model for the VCT tournaments and the following fan experience is a positive step for Valorant Esports, as it offers a sense of security to the teams and allows the viewers to enjoy a more immersive viewing experience.
Riot Games' Push for Fewer But Select Partner Teams
This news for the eSports community could cause a major shift in Esports tournaments in the coming years. Riot Games shared a tweet, linked to an article explaining how they still strive to continue offering players the best experience.
Riot Games continue to push for a more sustainable system for Valorant's professional Esports and ensures the teams, viewers, and players always stay at the center of their strategies.
The blog post from Riot Games confirmed their goals to manage their league with the help of fewer but select partner teams, who will receive proper compensation for their efforts.
Riot Games' Decision to Limit Partnered Teams for Valorant
To facilitate a better experience for virtual viewers, Riot has also announced the League of Legend's Virtual Pass, extending to Valorant in 2024 and providing exclusive content to the ticket holders.
Riot's decision to limit the partnered teams to 30 is a rather bold move and has been somewhat controversial amongst the game fans, as more teams would ultimately mean a higher prize pool for the teams involved in the competitions.
But Riot Games hope that restricting the number of teams will lead to higher contribution from the fans, creators, and players. Valorant already boasts a rather high popularity and its global reach among viewers and players has grown exponentially with its increasing success.
Riot Games must be praised for the meticulousness and forward-thinking of the Esports industry, which will catalyze a much more sustainable future for Valorant.
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