If you have been playing "Mr. Prepper" for quite some time now, you must know the importance of keeping the Inspector as happy as possible. The more happy he is, the higher your preparedness score would be.
To make that, you've got to make sure that every suspicious items will not be seen in your home. Especially, if you're waiting to start the production of your rocket.
How to make the Inspector happy
To those who are not familiar who the Inspector is on "Mr. Prepper," this man is from the government who's responsible to make sure that your character won't get anywhere, or even escape.
Everyday on the game, there's a huge chance that the Inspector will visit your house, without an earlier notice. If this happens, what's the first thing you should do?
Keep away suspicious things
Since the game's main objective is for "Mr. Prepper" to escape, you must be careful in keeping away every metals, woods, bins, etc. found inside your house. The Inspector will check every parts of your home: living room, kitchen, outside, and bedroom.
If something pops up, the Inspector will give you a low rating and high suspicious count in your mail. Once this happens, "Mr. Prepper" will have lower preparedness on the game.
Luckily, you can check through the given "Control Instruction" mail, all the items that are necessary to be seen by the Inspector-- and or, things that are also too suspicious for you to have.
All furnitures must be in place
Another thing to note on the game is to keep all the furnitures in their original places. Thus, all of the items that you built throughout the day should strictly be hidden.
Make sure to check out the Control Instruction email everyday to make sure that all items are still intact inside your home.
Answer the door immediately
Worst case scenario, you're in the middle of doing something in your bunker, when the Inspector arrives. Remember that you don't have time left to finish the items you're doing, you must stop it immediately and head to the door.
There's a warning above that says, "Open the door. The agent has arrived," in which turns the letters into red color if answering door is taking too much time.
Don't forget to cover your bunker door
The least event that could happen when the Inspector arrives is the player forgetting to put cover on the bunker door. So, please don't forget to put cover in it.