Google Stadia In-House Shut Down: Tech Giant Clarifies What It Means For Gamers

Google Confirms Stadia's Internal Game Development Division Shutdown Clarifying it's Not Shutting Stadia Itself
Google Confirms Stadia's Internal Game Development Division Shutdown Clarifying it's Not Shutting Stadia Itself Screenshot From Pxhere Official Website

Google has just recently confirmed the company's plans to officially shut down Stadia's very own internal game development division. The company, however, clarifies that this doesn't mean that Stadia itself would be shut down for the consumers. The company cited certain challenges when it came to the cost and time noting it to be the two major factors for the shutdown.

Is Google Stadia dead?

According to an article by XDA-developers, when Stadia had first publicly launched, Google had not only promised that the said service would be the main future of gaming, but Google also promised that they were strongly committed into developing certain first-party titles that would then be exclusive to the said platform. Today's news, however, means that the company is now shutting down two of its studios.

Google is shutting down one studio over in Los Angeles and another one over in Montreal which are both under the official Stadia Games and Entertainment or SG&E banner. It a recent blog post, Google had said that most of its team that are under the said SG&E banner will now be moving towards new roles within the company. However, an EA and Ubisoft industry veteran that was tapped to lead the Stadia game studio, Jade Raymond, is now set to leave the company coming from its internal development team.

Google Stadia game development

While Google had noted that the company has no plans to later on further invest in certain exclusive content coming from its very own internal development team, the company still plans to release certain "near-term" games. It was also noted that there is a possibility of Google still continuing to secure certain exclusive or other timed-exclusive content coming from certain third-party studios.

Google noted that users will still be able to continue playing all of their games on both Stadia and Stadia Pro, and that they will continue to still be bringing new titles from certain third parties towards the platform. It was also stated that they have committed towards the future of gloud gaming, and somehow will continue to do our own part to drive this particular industry forward.

Read Also: Google Stadia's New Native Smart TV App is Here! Is This Bad News for Xbox and PlayStation?

How much will the Google Stadia cost?

Stadia had previously launched back at the end of 2019 and the company had allowed gamers to stream certain titles directly from a browser, mobile device, or even the Chromecast Ultra. Players would easily be able to purchase these said games through the service as well as subscribe to the Stadia Pro for the price of $9.99, which then nets discounts as well as free games rolling out every month.

The news is said to come as somewhat a blow because first-party titles noted to be taking full advantage of cloud were part of Stadia's much earlier pitch.. Google, however, noted that the main process of creating particular "best-in-class" games all from the ground up would still take a lot of years as well as a significant investment. This fact had reportedly caused the company to rethink its strategy.

Related Article: 'Cyberpunk 2077' on Nintendo Switch? Apparently It Works With This Google Stadia Hack! Here's How

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Written by Urian Buenconsejo

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