"Path of Exile" or "POE" 3.13 update has just been announced on January 7 and players are now looking at finally creating the best builds for their new expansion. This includes new endgame mechanics as well as changes to the 19 classes in Echoes of the Atlas.
According to the "Path of Exile" forum, some time later this very week, the 3.13.0 expansion pack will finally be launching through an exclusive livestream. Players will finally be able to play the game themselves this coming January 15.
Because players usually have a little more time between both the expansion's announcement as well as its launch, it could be quite confusing as to what particular news period will take place from when the announcement starts on Jan 7 up to the final updates.
'POE' Updates that were finished
January 7 - this was when the "POE" 3.13.0 was announced with new supporter packs
January 8 - this was the Q&A summary as well as the FAQ
January 9 - the Challenge rewards were then revealed
January 10 - All of the redacted data were revealed
January 11 - The Heist League ends exactly at 1PM
January 11 - 3.13 Private Leagues now becomes available for players to pre-purchase
January 11 - all of the redacted data were revealed
January 11 - 3.13 Balance Manifesto released
January 12 - new patch notes, item filter, and even the Passive Tree information revealed
Upcoming 'POE' updates
January 13 - all of the new and changed gems at a whopping level 20 along with 20% quality
January 14 - the official launch day information as well as a possible torrent like for the pre-download
January 15 - the official "POE" 3.13.0 launch
January 16- a new Mystery Box will be revealed to players
According to a video by This is Badger on YouTube, there will be a whole lot of changes made to the classes in "Path of Exile" making them more balanced and basically aimed to provide players a better gaming experience. The 19 different classes won't all be given major changes as the video centers more around 13 of the 19 classes.
Read Also: 5 'Path of Exile' 3.13 Starter Builds for Ritual League Expansion (With Nerf Projection)
Here are the classes that players can expect certain changes around:
Gladiator - new improvements include 40% damage increase if not taken any damage hits recently
Champion - using Fortify now provides +500 Armor and Evasive Rating
Assassin - additional 30% Damage Over Time Multiplier for the Poison
Saboteur - additional +40% to Critical Strike Multiplier right against Burning Enemies
Trickster - Maximum mana increased by 30%
Juggernaut - gain Accuracy Ratings that are equal to twice player's Strength
Berserker - additional 30% Attack Speed increase if player was recently hit
Chieftain - 2% of damage that is dealt by Totem leaches to player as life
Necromancer - Skill Effect Duration increased by 40%
Raider - Onslaught Effect increased by 50%
Pathfinder - killing enemies with Poison while Flask Effect activated will poison surrounding enemies.
Guardian - nearby allies get 20% Attack, Cast, and Movement Speed increase
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Written by Urian Buenconsejo