Intel RealSense 3D camera technology promises to make laptops, tablets more intuitive

Intel has introduced a new 3D camera technology at CES 2014 alongside a number of hardware and software that will make computing more immersive with RealSeanse technology. The said technology will allow laptops and tablets to mimic human senses.

The RealSense 3D camera will allow devices to see depth just as how humans do. it is the first module to blend three-dimensional depth with two-dimensional camera. According to Intel, it can easily detect facial features that will help it understand human emotion and finger movement for a very accurate recognition of gestures. The 3D camera will feature the best depth sensor available in its class and have full-HD capability.

"For decades, people have had to learn new languages, techniques and commands to get our devices to do what we want. Our vision with Intel RealSense technology is to reverse that, and make our devices learn and understand us. By equipping them with technologies that mimic human senses in a more genuine way, our everyday experiences such as learning, communication and gaming are transformed; and entirely new ones are possible," said senior vice president of Intel's Perceptual Computing Group Mooly Eden, Monday.

Intel's 3D camera will transform how video calls and conferences are done. It will be able to isolate the user from the background and the user will have the option to bring a background of choice just like how green screens are used.

The company revealed that it is collaborating with companies such as Acer, HP, Lenovo, Asus, Dell, NEC, and Fujitsu that will integrate the RealSense 3D Camera with their consumer products. The technology will reach users by mid-2014 through laptops, ultrabooks, tablets, and other devices with built-in RealSense 3D camera.

Likewise, Intel is also working hand in hand with Microsoft Skype, Dreamworks, 3D Systems, Tencent, and Autodesk to make most of the new technology.

Intel also forecast how the technology can be used for augmented reality, 3D images sharing, and immersive gaming to help in learning and edutainment purposes. To help children engage more in school, the company will work with firms producing interactive educational materials.

"This tech has been knocking around for a while, but Intel's move will give it fresh momentum. It needed a big player to help the market take off. Having said that, I don't see it as a transformative technology in the same way wearables or ultra-high definition screens will be," said Juniper Research managing director Tony Crabtree in an interview.

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