Doom Eternal Finally Cancels Anti-Cheat, But Claims Feature Not Reason Behind Several Game Issues

Doom Eternal introduced a new update on the game on May 15--it included a particular anti-cheat feature that allows the kernel-mode driver to access the gamer's operating system. However, after the feature received a large amount of backlash from the gamers, the id Software, creator of the game, decided to remove it.

Thanks to the backlash, Doom Eternal finally removes Anti-Cheat!

Doom Eternal executive producer Marty Stratton announced the decision of the game in a Doom subreddit. He said that the overwhelming number of complaints filed by gamers due to the feature showed that the anti-cheat system is not good for the game. Therefore, it needs to be removed soon.

"As we examine any future of anti-cheat in Doom Eternal, at a minimum, we must consider giving campaign-only players the ability to play without anti-cheat software installed," he wrote. "As well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives, like ranked or competitive play, where demand for anti-cheat is far greater."

Despite the removal of the feature, Stratton somehow still defended the anti-cheat system and said it was not the reason behind multiple game issues experienced by gamers since its installment.

"We believe the performance issues some players have experienced on PC are based on a code change we made around VRAM allocation," Stratton continued. "We have reverted this change in our next update and expect the game to perform as it did at launch."

To justify, Stratton said that the kernel-mode driver was launched since it was "typically the most effective in preventing cheating."

ALSO READ: DOOM Eternal Gets New Mod That Removes the Red Screen Tint When You're Low on Health

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