Latest 'Rainbow Six Siege' Patch Introduces New Game-Breaking Bugs

While most shooters have leaned toward an arcade feel over the past few years, Rainbow Six Siege demands precision. Running and gunning will just get you killed, and the game wants you to know that.

Then again, the extra layer of precision requires an extremely solid foundation. Rainbow Six Siege asks a lot of players ... but if the game itself can't keep up, then gamers are basically out of luck. Such is the case with Rainbow Six Siege's recent 2.0 update: instead of fixing the game's issues, Ubisoft has inadvertently published a number of different game-breaking bugs. These aren't rare occurrences, either: not only have some serious new glitches made their way into the game, but the glitches that were already in the game have only gotten worse.

Originally, patch 2.0 was supposed to fix a number of bugs and balance issues. Spawn camping, weapon damage and a reworked ranking system were all included as part of the 2.0 update, along with supposed fixes for several different glitches. Bugs like teleporting players should be a thing of the past — sadly, reports are claiming that they're now more frequent than ever.

Sadly, the long-standing issues have taken a backseat to even bigger problems. As of this writing, there are three major problems plaguing Rainbow Six Siege:

• First and foremost, players are reporting that the game's hit detection barely works after the patch is installed: kills may require emptying entire clips into enemies before they go down.

• Secondly, the knife is downright broken: what was once a one-hit kill simply refuses to work after the 2.0 update.

• Finally, some players are stuck in a T-frame position — in which characters float around with arms outstretched — which makes it impossible to tell where they actually are.

These would be huge problems even if they weren't popping up on a regular basis ... unfortunately, they are. A YouTube video from Airyeezy1995 actually managed to catch all three in the span of a single round ... or roughly a minute of gameplay.

Ubisoft has acknowledged the bugs and is currently working on a solution, though there's no telling when a hot fix will be implemented. Rainbow Six Siege was due for another patch in mid-February — whether or not those plans have changed due to the 2.0 bugs is still up in the air.

It's a shame, too: as we've previously pointed out, Rainbow Six Siege is a better game than most people give it credit for ... when it's working, at least.

We'll continue to update this story as more information becomes available — until then, you can stay on top of the patch's numerous issues over at Ubisoft's official forums.

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