At this point, gamers are no stranger to the tragedies of LucasArts. When the longtime Star Wars game developer was shuttered back in 2013, it took a number of high-profile games along with it — even two years later, we're still talking about how great Star Wars 1313 looked.
That being said, Star Wars 1313 wasn't the only LucasArts game to get the ax: when George Lucas sold the franchise rights to Disney, a small studio named Red Fly Studios was working on another, yet very different, Star Wars project. For the most part, its game was essentially the opposite of 1313: this wasn't about Uncharted-style action and blaster bolts, it was about good, old-fashioned lightsaber fights ... but players wouldn't be controlling one of the good guys. Instead of playing as yet another Jedi on the path of redemption, players would be taking control of one of the most under-utilized Star Wars characters ever: Darth Maul.
And yet, it simply wasn't meant to be: despite all of the work that the studio had completed, Red Fly's Darth Maul title was quietly canceled back in 2011. In fact, the public never knew about the project until a few Red Fly employees revealed it during a Reddit AMA earlier this year. Since then, the project has gathered quite a bit of steam ... but is there really any hope of Red Fly's Darth Maul game seeing the light of day?
There is still hope for Red Fly Studios' work: parts of the canceled Darth Maul title are being appropriated into an original project, dubbed Dawn of Fire, and it's easy to assume that the company will continue to develop games just like it always has ... but even so, it's hard not to hope that somehow, someday, Darth Maul might make it to store shelves.
For even more on Red Fly's canceled Darth Maul game, check out Dan Borth's interview with GameInformer.